ARTYCULAR

Professional Roblox Studio Developer since 2016.

Website by Artycular, created in +20 Hours of actual work.

© 2024, ArtyWorks Entertainment Enterprise, LLC. All Rights Reserved.

Professional Scripting

since 2016

Started in 2016 the first project I worked on when I began my scripting career was a really really bad old fallout game where I remember I scripted a platform that goes down using a simple while true do loop, and the very old and deprecated TranslateBy(Vector3). Attached below is some of the very very old code:

while true do
script.Parent:TranslateBy(Vector3.new(0,-0.06,0))
wait(0.0001)
end

Note from Artycular: This is some wildly bad code, especially the wait() function, but to be honest it's not as bad as some other first time coders.

Ever since 2022, I've been nailing it in the scripting field, Whether it's the creation of simple cash-saving scripts or the creation of epic FPS and third-person weapon systems, I've got it covered. Time is the only restraint, but hey, quality work can't be rushed. I'm all about making top of the line scripts that are both fast and excellent, so you can show off your stuff with pride.

Since i own a Community myself, i know how it feels like being overcharged for simple scripting work, hell that's the main reason i learned to script, because i simply couldn't afford a quality scripter. So i will give fair prices that fit the time needed to develop them. No-Overcharge Guarantee!

Why do i believe i am the right guy for your team? Because i'm really really experienced in coding at this point, and can do everything you need from me, 100% guaranteed.

Please note that this section is a work in progress and therefore not representing the final product being the Scripting section of the website.

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Professional Building / Envivornmental Design

since 2016

Also in 2016 my building career started from me wanting plainly to build a Vault from the Fallout Franchise, i build a really really bad vault, but was starting to really like it. So i then build 3 other Vaults, then a random post apocalyptic city with sand everywhere and a few more such sandy post apocalyptic builds. Then i started making relatively big maps on fallout, of course really crappy by todays quality standart but impressive for the time none-the-less.

One of my prime building examples, a random Hall from my old LAMBDA Project.

I've grown quite a professional level using Blender and Building Combined, a killer combo that lets me craft super-detailed builds without sacrificing performance. What used to be a massive 120,000-part build is now a sleek 50,000 parts, all thanks to my knowledge and experience in the field. I've fine-tuned everything for lightning-fast and effective use of Streaming Enabled, giving you double the power to really make your projects shine. And not only that, but with my building skill every room looks unique, lighting is on a per-room and area basis, giving the ultimate Envivornmental Art Experience.

Fair building pricing Guaranteed. I know how it feels like being overcharged for advanced build, hell that's also the main reason i learned to build, because i simply couldn't afford a quality builder. So i will give fair prices that fit the time needed to build them, so of course giant builds take time but are definitely worth their price as i'll make them run really well as well.

Why should you hire me for building? Because i'll make them really performant, detailed and real great on the eye!

Please note that this section is a work in progress and therefore not representing the final product being the Building section of the website.

Professional Modelling

Section WIP.

Please note that this section is a work in progress and therefore not representing the final product being the Modelling section of the website.

Professional Texturing

Section WIP.

Please note that this section is a work in progress and therefore not representing the final product being the Texturing section of the website.

Professional Envivornmental Design

Section WIP.

Please note that this section is a work in progress and therefore not representing the final product being the Map Design section of the website.

Professional Development Management

Section WIP.

Please note that this section is a work in progress and therefore not representing the final product being the Dev Management section of the website.

Current Projects

Section WIP.

Please note that this section is a work in progress and therefore not representing the final product being the current Projects section of the website.

Contributed to:

LOADING NUMBER

Visits

Numbers aint accurate for now as this is WIP, need to figure out an algorithm to count all visits more accurately since 2018. But i did contribute to about 300 000 000 visits since 2018

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